Tonight at a glance
- Platforms
- XBOX
- Mode
- Single player
- Age rating
- PEGI 16
- Violence
- Moderate
- Frights
- None
Why tonight?
- Reviewed better than most games in the catalogue.
The story
In Fable, the players' every action determines their character's skills, appearances and moralities. Life stories are created from childhood through adulthood and on to old age. Players may choose the paths of righteousness or dedicate their characters' lives to evil; observing as they transform into reflections of their actions and decisions. As players' characters develop, the world reacts to them and their actions. People comment on their successes, failures, appearances and behaviors. Their many opinions are expressed through applause, mockery, trepidation, panic and even flirtation. With each person characters aid and every creature they slay, the world is changed forever. In Fable, gamers decide: "Who will I be?"
- Action
- Fantasy
- Historical
- Sandbox
- Open world
- pirates
- ghosts
- medieval
- murder
- magic
The look
A few frames, chosen rather than collected.
Production
- Players
- 84 / 100 · 333 players
- Critics
- 90 / 100 · 2 critics
- Developer
- Big Blue Box
- Publisher
- Microsoft Game Studios
If this stayed with you
Then these are the nearest things Cue holds — chosen for what they share with it, not for what happens to be popular.









